Rajan Vaish, UC Santa Cruz/ Microsoft Research India
Aditya Vashistha, Microsoft Research India
Bill Thies, Microsoft Research India
Ed Cutrell, Microsoft Research India
We’ve seen that social networks can mobilize people in rich countries, but how can people mobilize in environments lacking widespread Internet access? To understand how people will collaborate in an era of varied ICTs, where countries like India have huge mobile phone penetration; Microsoft Research India will launch the Whodunit? Challenge on February 1st, 2013. The challenge is an India wide social gaming competition that awards 1 Lakh Rupees to the winner.
Inspired by the DARPA Network Challenge, this project tries to understand how people in the developing countries harness ICTs and social computation to collaborate across geographically dispersed population and solve time critical problems. The challenge further tries to explore the role of pervasiveness of mobile phones, regional language constrains and how the winning team designs its incentive model. Please read the official rules before participating.
For more information, please see The Whodunit? Challenge website or contact us at whodunit@microsoft.com. Feel free to comment below to discuss the challenge.
